Oct 16, 2014

Hirelings in Necrocarcerus



This is straight from the Necrocarcerus House Rules Document 1.1 (to be finished much more promptly than 1.0 was). I chipped a bunch of it from Courtney Campbell, though I believe Heads Will Be Splattered is a unique and original adaptation of Shields Will be Splintered by me.

Hirelings

Hirelings are distinct from servants and specialists, who will assist PCs with tasks for a fee, but will not join them in peril. They are unable to accomplish anything requiring more than cursory attention or effort without the direct supervision of a PC.

Roll
Type
1
Murderous Cretin
2
Jaded Thrillkiller
3
Death Cultist
4
Misguided Friend
5
Duped Novice
6
Inhumanoid Bravo
7
Rambunctious Drunk
8
Free-Spirited Golemic
9
Unreliable Gadabout
10
Impulsive Familiar
11
Self-absorbed Penitent
12
Unwholesome Mystic

Hirelings in Combat

Hirelings do not attack or defend on their own, and enemies will not normally target them. Instead, hirelings add +1 per hireling to a PC’s attacks and AC as they assist in distracting, confounding, and otherwise bedeviling opponents.

Heads Will Be Splattered
Hirelings may be sacrificed like shields and hats to absorb hits targeting a PC. A hireling who absorbs a hit is killed. A hireling receives no benefit from a shield or hat of their own.
Compensating Hirelings
A typical compensation for hirelings is ½ share of the treasure accumulated on the adventure. Some hirelings may demand other, even more unpleasant, rewards for their assistance

Hirelings will expect PCs to provide them with any specialised gear or mounts, and to cover any fees they incur.

Recruiting Hirelings

Hirelings cannot be recruited through normal channels as they, like the PCs, do not participate in the labour market. They must be found while adventuring and persuaded to join the party.