Apr 17, 2020

Verra: Ancestries, Nations, Languages, Religions

Broggia is fantasy 17th century Italy, and it's where the start of the Verra campaign is going to be set. The campaign will take place on the island of Ursino, which draws elements from early modern Corsica under the Bank of St.George. The equivalent of Catholicism is the Holy Krovian Occulted Church, which worships the Hidden God.

Broggia is part of humanity's heartland, so there are few demihumans, but the neighbouring state of Verloi (Savoy) is host to the largest populations of elves in southern Urovia, and the Canton of Serich is the southernmost of the dwarven communes in the foothills of the Bol mountains of central Urovia. Here's a few details useful for creating PCs:

Nationalities, Ancestries and Languages

Allowed PC Ancestries
NPC Only
Humans (incl. half-elves and half-orcs)
Hobgoblins
Elves
Dhampir, Vampires, and Tieflings
Dwarves
Ghouls and Gnolls (Both caused by curses)
Goblins
Orcs

Places to Be From
Language 
Description
Canton of Serich
Dwarven
Autonomous dwarven mountain commune
Duchy of Burgunta
Broggian
Wealthy, artistic police state; the oldest university in Urovia
Duchy of Montero
Broggian
Impoverished, honourable, wracked by civil war
Duchy of Verloi
Haranais
Home to most of the elves in southern Urovia
Empire of Yadia
Castido
The most powerful state in the world; vast overseas empire
Kingdom of Haran
Haranais
Scientific, cultural and magical powerhouse
Krovian Papal States
Broggian
The religious centre of the world; city of monumental ruins
Province of Ursino
Broggian
Chaotic backwater; owned by Gorga; valuable resources
Reggio Nerrali
Broggian
Multicultural pirate and criminal haven; subjects of Yadia
Republic of Gorga
Broggian
The wealthiest city in the world; run by the cult of Asmodeus

Other Major Nations
Languages
Key Features
The Berenthian Union
Anthic
Island kingdom ruled by a ghoul queen
The Emirate of Kanna
Alav
Trade entrepots ruled by sorcerers
The Free Provinces of Vroostland
Nedens
Pirates and imperialists
The Holy Krovian Empire
Larnic / Czeyenk
Disintegrating through civil war
The Kingdom of Ulthend
Ulthendic
Brutal northern orcish military
The Sultanate of Chekevana
Thultikanish
Cosmopolitan eastern empire

Other Languages
Description
Abaki
Most widely known Arkheshi language. Spoken by the Ten Islands Alliance.
Barbelo
The language of demons, devils, and the like.
Carcano
The Urovian elvish dialect. Related to the ancient tongue of dragons.
Dwarven
Spoken in dwarven communes, descended from ancient Giantish
Farishtan
A major trade language of central Ethia. Used widely in magic.
Gargansh
The main goblinoid language in Urovia and Rafiya.
Gellasian
Greek-equivalent. Used widely in magic and philosophy.
Krovian
Latin-equivalent. The language of religion, science, and often magic.
Pturian
Extinct lizardfolk language. Mostly known by scholars.
Rathulusk
Language of ancient orcish pagans in northern Urovia and Ethia.
Suluuran
Most common language in western Rafiya.
Temmenic
Most common language in eastern Rafiya.

Religion


The Holy Occulted Church (the Krovian Papacy) is the oldest and most widespread human church worshipping the Hidden God. Most humans in Broggia are members. In broad strokes, it’s organized like Catholicism with priests, monks, nuns, bishops and a pope, except all offices open to both genders. Most of its priests can perform a few magical rituals but are not spellcasters. Spellcasting is mainly the responsibility of specialized orders, and the church has orders that produce champions, clerics, and monks. There are no alignment restrictions on belonging to any the churches of the Hidden God.

The Society of Mattens are scholars, seers, and missionaries who contest the mortal enemies of the faith. They are famous as their debaters, historians, theologians, lawyers, diplomats, and spies. Most members are clerics.
Divine Font
Heal
Divine Skill
Society
Divine Weapon
Dagger
Domains
Ambition, Knowledge, Perfection, Truth
Spells Granted
1st: Charm 3rd: Mind Reading 4th: Suggestion

The Friars Minor of the Rule of Liddora (Liddorans) are a popular group of mendicant friars and mystics who wander Urovia (and further) helping the poor and innocent. Most members are either clerics or monks.
Divine Font
Heal
Divine Skill
Medicine
Divine Weapon
Staff
Domains
Family, Healing, Protection, Travel
Spells Granted
1st: Longstrider 2nd: Animal Messenger 4th: Shape Stone

The Office for the Expulsion of Anathemas is a militant order charged with the exorcism, banishment, and destruction of undead, fiends, and abominations who challenge the church’s rule. Most members are champions, though they do have a few clerics.
Divine Font
Heal
Divine Skill
Athletics
Divine Weapon
Battleaxe
Domains
Destruction, Might, Sun, Zeal
Spells Granted
1st: True Strike 2nd: Enlarge 4th: Weapon Storm

The Cabernensians are the largest Disputant sect with councils of presbyters across northern Urovia and overseas. They’re fantasy Calvinists. Their presbyters (elders) are clerics, and they are starting to train champions.
Divine Font
Heal
Divine Skill
Society
Divine Weapon
Halberd
Domains
Cities, Fate, Perfection, Wealth
Spells Granted
1st: Soothe 3rd: Enthrall 6th: Phantasmal Calamity

The Ummah of the Final Revelation is the state religion of the Emirate of Kanna, the Sultanate of Chekevana, and much of near Rafiya and Ethia. It’s fantasy Sunni Islam. Much like the Holy Krovian Occulted Church, they have holy tariqa (orders) composed of murids who specialise as champions, clerics and monks

The most common tariqa encountered in Urovia are the piratical Baddawiyah murids from the Emirate of Kanna who master the wind and sky. Most members are clerics or champions.
Divine Font
Heal
Divine Skill
Society
Divine Weapon
Scimitar
Domains
Air, Moon, Sun, Water
Spells Granted
1st: Gust of Wind 2nd: Faerie Fire 4th: Aerial Form

The Servi di Asmodeo are the only cult of devil worshippers operating openly in Urovia. Membership is only open to members of the Broggian upper classes and is centred in the city of Gorga. The cult is firm believers in the Hidden God, etc., they simply think Asmodeus represents Its true will more than the orthodox church. They’re in control of the world’s most powerful bank (the Banco di Asmodeo) and have a concordat with the Krovian Papacy, though the circumstances of how they got it are very murky. They believe in the binding force of law over more abstract notions of justice. They produce champions, clerics and monks, just like the Holy Occulted Church but are not suitable for PCs.

Outside of the Hidden God, most elves, goblinoids and dwarves worship deified versions of the primordial dragons, spirits, demons, and giants (the so-called “Visible Gods”), as do smaller, mostly-rural human communities in close contact with them. They are known collectively as “pagans”. The priests of these religions are druids, not clerics. The most prominent of these cults in southern Urovia are that of Vorkallian the Father of Flame, an elvish dragon cult centred in Verloi, and the cult of Uker-Nahosh, the giant ancestor of southern Urovia’s dwarves. Almost all barbarians and druids in southern Urovia are members of one of these two cults.

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